# assets/

`tray_icon.ico` must be placed here before the app will build/run —
`TrayMenu._iconPath()` (`lib/features/system_tray/tray_menu.dart`) resolves it
relative to the built executable's `data/flutter_assets/assets/` folder,
which Flutter populates from whatever is listed under `pubspec.yaml`'s
`assets:` key at build time.

A placeholder `.ico` (blue circle, "M") is currently checked in, generated via
`System.Drawing` since no image tooling was available. Swap it for a real
multi-res icon whenever design has one ready.
